Server Modifications

Recruiting Server I
Server Mods
Requirement
 ace3
Required
 cba_a3
Required
 rhs_frf3
Required
 rhs_gref
Required
 rhs_usf3
Required
 task_force_radio
Required
 Last Update  26SEPT2016

Training and Operations Server
Server Mods
Requirement
 ace3
Required
 cba_a3
Required
 rhs_frf3
Required
 rhs_gref
Required
 rhs_usf3
Required
 task_force_radio
Required
 Last Update  29SEPT2014

TF Radio - v0.9.8
Teamspeak 3 - v3.0.19.4


ARMA3 Server Rules and Regulations

This document is to serve as a complete guide to the rules of the servers. This document contains all rules of the server in which the document was written for. If it is not listed in this document it does not exist and is not enforceable. Each rule will have specific definitions of the rule as well as elaborating the specified intent of the rule along with examples to help clarify the rules true intent. By the end of this document, no questions should be remaining as to what the rule meant and how it applies to the players on the server.



Rule 1: Absolutely no team killing. Accidents happen from time to time. If it occurs, please apologize immediately following the incident. Failure to do so may get you kicked.

Detailed Rule: Clarification not needed. Do not shoot team mates. Period. Intentional wounding or killing of team mates will be dealt with according to the administration policies held by 1st Marine Raider Battalion.


Rule 2: Weapons are to be placed on SAFE while on base. To do so, simply lower your weapon.

Detailed Rule: This prevents any accidental firing at base. This will also limit the number of 'accidents' that occur. Firing on base will result in being kicked from the server.


Rule 3: Destruction of friendly equipment is prohibited. In regards to this rule, if you are shot down or disabled by enemy fire, you will not be held accountable by this rule. However, purposeful destruction such as crashing into the side of a mountain, shooting the tracks or engines, etc is prohibited.

Detailed Rule: Clarification not needed. Do not purposely destroy friendly equipment. All vehicles, aircraft, artillery pieces, etc are assets. It is important to keep these assets available for use without having to worry about friendlies destroying them.


Rule 4: All pilots and armor crewman must be on Teamspeak 3. The reason for this is communication. All pilots and armor crewman need to be able to communicate with ground troops as well as other pilots/armor crewman in order to prevent fatal accidents resulting in air collision, incorrect target location, etc.

Detailed Rule: This rule is for the coordination of the aircraft in the air as well as the armor support on the ground. All Close Air Support must maintain a holding pattern until called in by ground troops. Armor support must communicate with ground troops in order to prevent incorrect target identification and friendly fire.


Rule 5: No racist, anti semetic, sexist, or obscene comments/slurs. There is a zero tolerance policy regarding this behavior. You will be banned if you act out in this manner.

Detailed Rule: Clarification not needed. Do not disrupt the server with immature or vulgar behavior.


Rule 6: Obey all 1st Marine Raider Battalion personnel. Do not argue with administrators or [1MRB] personnel. This will result in a kick if it occurs often.

Detailed Rule: Clarification not needed. If you are unsure of a rule, ask a current Marine of the 1st Marine Raider Battalion. They will be more than happy to assist you. Failure to heed warnings or messages from [1MRB] personnel will get you removed from the server.


Rule 7: If you are not running Task Force Radio, please use the 'Joint Communications - TF Radio' channel in Teamspeak 3. This will avoid communication over global and prevent arguments and the annoyance of those who are running Task Force Radio.

Detailed Rule: No clarification needed. If you do not have Task Force Radio, use the Non Task Force Radio channel in Teamspeak. That is why it is there.

1st Marine Raider Battalion - ARMA3 Military Realism Unit © 2016